[Bug] Unit capture: Imps fail to pick up KO enemies (bodies shift across ground)

Ragnaman 7 years ago updated by Scott Richmond (Programmer & Producer) 6 years ago 5

From Steam topic: https://steamcommunity.com/linkfilter/?url=https://brightrockgames.userecho.com/

Reprod steps:
1) Campaign map: 7 - Heart attack
2) I built 2 chokepoints with Guardposts, bombards and lotus blade trap
3) I waited for assault to start
4) I built first prison 4x4
5) Prison was filled up
6) I built second prison 5x5
7) Imps trying to pick up Dwarves and bodies are relocating themselves
8) I sold second prison
9) I removed prisoners from first prison
(At this point imps successfully started bringing prisoners to first prison)

Game Version:
Steam Public

At step 7, it feels as if game detects only first prison for decision making (which prison is free so we know where to go with this KO'd unit, but first prison is full, so body is dropped instantly).

While decision making for "do we have global prison space free" works fine, so imps run to KO'd units and try to pick them up...

^ all of this is just what my observations tell me, not analysis of logs or anything.


Thanks for the detailed report. We'll check it out. :)

Declining this ticket for now as it is highly likely to be resolved at this point.